SESI Kids Win Big! SESI Crixas TEAM from Brazil Are CoderZ League Champions in the Global Virtual Coding & Robotics Competition

Erica Soares Tavares, instructor of the winning team, shares the impact made on her students: “It was a big surprise to get to the finals. Its like winning the World Cup, however for robotics! The feeling for the trainees is priceless. Their individual skills and the technical skills, were likewise enhancing robotics in the school, robotics in SESI, in our nation. We discover that its working, were on the ideal course. And this is the enduring impact I see.”

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Throughout the world finals, SESIs trainees contended virtually with groups from USA, Ghana, Singapore, and Hong Kong– before ultimately winning the title of world champs for the CoderZ League Junior Division.

As part of the application process, over 400 teachers were licensed to teach the CoderZ curriculum to over 80,000 students between the 10th and 4th grades.

To read more about CoderZ, click on this link.

This is the 2nd year that SESI is incorporating CoderZ in 27 DRs throughout the nation. As part of the implementation process, over 400 instructors were accredited to teach the CoderZ curriculum to over 80,000 students between the 10th and 4th grades. Following the special success of team Takamassa Numuro, lots of trainees are now all set to compete in the 2022 season..

About CoderZ.

Between October 2021 and January 2022, over 50 teams from across Brazil took part in the CoderZ League, a global virtual robotics competition. All teams collaborated to fix missions and challenges, while the leading rivals advanced to the Brazilian playoffs. Team Takamassa Numuro, from SESI Crixás in Goiás (GO), advanced to the world champion which was broadcast live to audiences from all over the world.

Between October 2021 and January 2022, over 50 teams from throughout Brazil participated in the CoderZ League, a worldwide virtual robotics competition. Wisley João Pereira, Executive Director of SESI, discusses how CoderZ helps SESI to advance its future vision: “When we presented the CoderZ platform and league, it was an extremely important junction. CoderZ combines its curriculum theory and practice, so students can develop genuine solutions to real issues. CoderZ League played an especially considerable role in motivating trainees to say, “we will do this due to the fact that the entire world is participating, and we are being challenged to come up with real-life solutions.”

Katia Aparecida Marangon Barbosa, Technological Education Manager in SESI, sees a direct correlation in between SESI students CoderZ experience and the future task market needs: “The abilities the trainees develop of team effort and harmonizing, each one with their own distinctions, however with the ability to work together– this is a differential. Its a required ability in the market.”.

CoderZ is an online code-learning platform that utilizes 3D robotics to bring coding and STEM learning to life. Produced by computer programmers, robotics designers, scientists, engineers, teachers, gamers, and mathematicians, the company develops tech-based solutions that bring whats next in computer technology to schools everywhere. By blending crucial and computational thinking with real-world analytical, CoderZ assists kids establish the abilities theyll require beyond the classroom in a technology-driven future.

DERRY, N.H– Feb. 23, 2022– SESI, Brazils Social Service of Industry (SESI), had a vision: To gear up the kids in their network of more than 400 schools in all 27 states with the technological skills, knowledge, and tools to end up being the leaders of tomorrow– the period of Market 4.0.

As a prominent school network in Brazil and Latin America, SESI executes ingenious services to meet its vision. Among them is CoderZ, a gamified coding platform that makes it easy for anyone to find out, teach, and compete, utilizing robots to bring STEM to life!

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Wisley João Pereira, Executive Director of SESI, explains how CoderZ helps SESI to advance its future vision: “When we presented the CoderZ platform and league, it was a really important junction. CoderZ integrates its curriculum theory and practice, so trainees can establish genuine options to real issues. CoderZ League played an especially significant function in motivating trainees to say, “we will do this since the whole world is participating, and we are being challenged to come up with real-life services.”

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