SESI Kids Win Big! SESI Crixas TEAM from Brazil Are CoderZ League Champions in the Global Virtual Coding & Robotics Competition

Erica Soares Tavares, teacher of the winning team, shares the effect made on her trainees: “It was a big surprise to get to the finals. Its like winning the World Cup, however for robotics! The feeling for the students is valuable. Their individual abilities and the technical competence, were likewise enhancing robotics in the school, robotics in SESI, in our country. We notice that its working, were on the best path. And this is the lasting effect I see.”

DERRY, N.H– Feb. 23, 2022– SESI, Brazils Social Service of Market (SESI), had a vision: To equip the kids in their network of more than 400 schools in all 27 states with the technological skills, understanding, and tools to end up being the leaders of tomorrow– the period of Industry 4.0.

Katia Aparecida Marangon Barbosa, Technological Education Manager in SESI, sees a direct correlation in between SESI students CoderZ experience and the future task market requires: “The abilities the trainees develop of teamwork and harmonizing, every one with their own differences, however with the capability to interact– this is a differential. Its a needed ability in the market.”.

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As part of the implementation process, over 400 teachers were certified to teach the CoderZ curriculum to over 80,000 trainees in between the 4th and 10th grades.

Wisley João Pereira, Executive Director of SESI, explains how CoderZ helps SESI to advance its future vision: “When we presented the CoderZ platform and league, it was a very crucial junction. CoderZ combines its curriculum theory and practice, so students can develop genuine solutions to real problems. CoderZ League played an especially significant role in motivating students to state, “we will do this because the whole world is getting involved, and we are being challenged to come up with real-life services.”

Throughout the world finals, SESIs trainees competed virtually with groups from USA, Ghana, Singapore, and Hong Kong– before ultimately winning the title of world champions for the CoderZ League Junior Division.

Between October 2021 and January 2022, over 50 groups from throughout Brazil took part in the CoderZ League, an international virtual robotics competitors. Wisley João Pereira, Executive Director of SESI, explains how CoderZ assists SESI to advance its future vision: “When we presented the CoderZ platform and league, it was an extremely crucial junction. CoderZ combines its curriculum theory and practice, so trainees can develop real solutions to real problems. CoderZ League played a specifically significant role in encouraging students to state, “we will do this because the whole world is taking part, and we are being challenged to come up with real-life solutions.”

This is the 2nd year that SESI is incorporating CoderZ in 27 DRs throughout the nation. As part of the application process, over 400 teachers were accredited to teach the CoderZ curriculum to over 80,000 trainees in between the 4th and 10th grades. Following the momentous success of group Takamassa Numuro, lots of students are now all set to compete in the 2022 season..

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CoderZ is an online code-learning platform that uses 3D robotics to bring coding and STEM knowing to life. Created by computer developers, robotics developers, scientists, engineers, players, mathematicians, and teachers, the business creates tech-based services that bring whats next in computer science to schools everywhere. By blending computational and crucial thinking with real-world problem-solving, CoderZ helps kids develop the abilities theyll need beyond the classroom in a technology-driven future.

As a leading school network in Brazil and Latin America, SESI executes ingenious services to meet its vision. Among them is CoderZ, a gamified coding platform that makes it easy for anybody to learn, teach, and contend, utilizing robots to bring STEM to life!

In between October 2021 and January 2022, over 50 groups from throughout Brazil took part in the CoderZ League, a global virtual robotics competitors. All teams interacted to solve difficulties and missions, while the leading rivals advanced to the Brazilian playoffs. Team Takamassa Numuro, from SESI Crixás in Goiás (GO), advanced to the world championship which was transmitted live to audiences from all over the globe.

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