SESI Kids Win Big! SESI Crixas TEAM from Brazil Are CoderZ League Champions in the Global Virtual Coding & Robotics Competition

As part of the implementation process, over 400 instructors were licensed to teach the CoderZ curriculum to over 80,000 trainees between the 10th and 4th grades.

DERRY, N.H– Feb. 23, 2022– SESI, Brazils Social Service of Industry (SESI), had a vision: To equip the kids in their network of more than 400 schools in all 27 states with the technological abilities, knowledge, and tools to end up being the leaders of tomorrow– the period of Market 4.0.

In between October 2021 and January 2022, over 50 teams from throughout Brazil took part in the CoderZ League, an international virtual robotics competitors. All teams interacted to fix missions and challenges, while the leading competitors advanced to the Brazilian playoffs. Group Takamassa Numuro, from SESI Crixás in Goiás (GO), advanced to the world championship which was broadcast live to audiences from all over the world.

Throughout the world finals, SESIs students contended essentially with teams from USA, Ghana, Singapore, and Hong Kong– before ultimately winning the title of world champs for the CoderZ League Junior Division.

As a leading school network in Brazil and Latin America, SESI carries out innovative solutions to fulfill its vision. One of them is CoderZ, a gamified coding platform that makes it easy for anyone to discover, teach, and contend, utilizing robots to bring STEM to life!

Wisley João Pereira, Executive Director of SESI, describes how CoderZ assists SESI to advance its future vision: “When we presented the CoderZ platform and league, it was an extremely essential junction. CoderZ integrates its curriculum theory and practice, so trainees can develop genuine services to genuine problems. CoderZ League played a particularly substantial role in encouraging trainees to state, “we will do this due to the fact that the whole world is getting involved, and we are being challenged to come up with real-life services.”

Katia Aparecida Marangon Barbosa, Technological Education Manager in SESI, sees a direct connection between SESI students CoderZ experience and the future task market requires: “The abilities the students develop of teamwork and harmonizing, each one with their own distinctions, but with the ability to collaborate– this is a differential. Its a required skill in the market.”.

This is the 2nd year that SESI is integrating CoderZ in 27 DRs across the country. As part of the execution process, over 400 teachers were licensed to teach the CoderZ curriculum to over 80,000 trainees between the 10th and 4th grades. Following the momentous success of group Takamassa Numuro, many trainees are now all set to complete in the 2022 season..

Erica Soares Tavares, teacher of the winning group, shares the impact made on her students: “It was a huge surprise to get to the finals. Its like winning the World Cup, however for robotics! The sensation for the trainees is invaluable. Their individual abilities and the technical competence, were likewise strengthening robotics in the school, robotics in SESI, in our country. We discover that its working, were on the best path. And this is the long lasting impact I see.”

Between October 2021 and January 2022, over 50 teams from across Brazil took part in the CoderZ League, a worldwide virtual robotics competition. Wisley João Pereira, Executive Director of SESI, explains how CoderZ assists SESI to advance its future vision: “When we presented the CoderZ platform and league, it was a really crucial junction. CoderZ combines its curriculum theory and practice, so trainees can develop real services to real problems. CoderZ League played a particularly considerable function in encouraging students to say, “we will do this since the whole world is participating, and we are being challenged to come up with real-life options.”

eSchool Media staff cover education technology in all its elements– from legislation and lawsuits, to finest practices, to lessons found out and brand-new items. First published in March of 1998 as a monthly print and digital newspaper, eSchool Media provides the news and information essential to help K-20 decision-makers effectively use technology and innovation to transform schools and colleges and attain their instructional objectives.

CoderZ is an online code-learning platform that uses 3D robotics to bring coding and STEM knowing to life. Developed by computer programmers, robotics designers, researchers, engineers, instructors, mathematicians, and gamers, the company creates tech-based services that bring whats next in computer technology to schools everywhere. By mixing computational and vital thinking with real-world problem-solving, CoderZ assists kids develop the skills theyll need beyond the classroom in a technology-driven future.

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