SESI Kids Win Big! SESI Crixas TEAM from Brazil Are CoderZ League Champions in the Global Virtual Coding & Robotics Competition

Wisley João Pereira, Executive Director of SESI, discusses how CoderZ helps SESI to advance its future vision: “When we introduced the CoderZ platform and league, it was an extremely essential junction. CoderZ combines its curriculum theory and practice, so trainees can develop genuine services to genuine problems. CoderZ League played an especially significant role in motivating students to say, “we will do this because the whole world is getting involved, and we are being challenged to come up with real-life options.”

CoderZ is an online code-learning platform that utilizes 3D robotics to bring coding and STEM learning to life. Created by computer system programmers, robotics developers, researchers, engineers, gamers, teachers, and mathematicians, the company develops tech-based options that bring whats next in computer science to schools everywhere. By blending computational and critical thinking with real-world problem-solving, CoderZ helps kids develop the abilities theyll need beyond the classroom in a technology-driven future.

To read more about CoderZ, click here.

About CoderZ.

Katia Aparecida Marangon Barbosa, Technological Education Manager in SESI, sees a direct correlation in between SESI trainees CoderZ experience and the future task market requires: “The skills the students establish of team effort and harmonizing, every one with their own differences, but with the ability to work together– this is a differential. Its a required skill in the market.”.

DERRY, N.H– Feb. 23, 2022– SESI, Brazils Social Service of Industry (SESI), had a vision: To gear up the kids in their network of more than 400 schools in all 27 states with the technological skills, knowledge, and tools to become the leaders of tomorrow– the era of Market 4.0.

Erica Soares Tavares, teacher of the winning group, shares the effect made on her students: “It was a huge surprise to get to the finals. The feeling for the trainees is invaluable. Their personal abilities and the technical competence, were likewise strengthening robotics in the school, robotics in SESI, in our nation.

As part of the implementation procedure, over 400 teachers were licensed to teach the CoderZ curriculum to over 80,000 trainees in between the 10th and 4th grades.

As a prominent school network in Brazil and Latin America, SESI carries out innovative services to meet its vision. One of them is CoderZ, a gamified coding platform that makes it simple for anybody to learn, teach, and contend, using robots to bring STEM to life!

Between October 2021 and January 2022, over 50 teams from across Brazil took part in the CoderZ League, a global virtual robotics competitors. All teams worked together to solve missions and challenges, while the leading competitors advanced to the Brazilian playoffs. Group Takamassa Numuro, from SESI Crixás in Goiás (GO), advanced to the world champion which was relayed live to audiences from all over the world.

This is the second year that SESI is integrating CoderZ in 27 DRs throughout the nation. As part of the application procedure, over 400 teachers were accredited to teach the CoderZ curriculum to over 80,000 trainees between the 4th and 10th grades. Following the special success of team Takamassa Numuro, many trainees are now ready to complete in the 2022 season..

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Between October 2021 and January 2022, over 50 groups from across Brazil got involved in the CoderZ League, an international virtual robotics competition. Wisley João Pereira, Executive Director of SESI, describes how CoderZ helps SESI to advance its future vision: “When we presented the CoderZ platform and league, it was an extremely crucial junction. CoderZ combines its curriculum theory and practice, so students can develop genuine options to real issues. CoderZ League played a particularly considerable role in motivating students to say, “we will do this due to the fact that the whole world is taking part, and we are being challenged to come up with real-life services.”

Throughout the world finals, SESIs trainees contended essentially with teams from USA, Ghana, Singapore, and Hong Kong– before ultimately winning the title of world champs for the CoderZ League Junior Division.

eSchool Media staff cover education innovation in all its aspects– from legislation and litigation, to best practices, to lessons discovered and new items. First published in March of 1998 as a regular monthly print and digital paper, eSchool Media supplies the news and information required to help K-20 decision-makers effectively use technology and innovation to transform schools and colleges and accomplish their educational objectives.

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