SESI Kids Win Big! SESI Crixas TEAM from Brazil Are CoderZ League Champions in the Global Virtual Coding & Robotics Competition

DERRY, N.H– Feb. 23, 2022– SESI, Brazils Social Service of Market (SESI), had a vision: To equip the kids in their network of more than 400 schools in all 27 states with the technological skills, understanding, and tools to end up being the leaders of tomorrow– the age of Market 4.0.

As a leading school network in Brazil and Latin America, SESI implements ingenious services to fulfill its vision. Among them is CoderZ, a gamified coding platform that makes it easy for anybody to find out, teach, and compete, utilizing robotics to bring STEM to life!

Between October 2021 and January 2022, over 50 teams from across Brazil took part in the CoderZ League, an international virtual robotics competition. Wisley João Pereira, Executive Director of SESI, describes how CoderZ assists SESI to advance its future vision: “When we presented the CoderZ platform and league, it was a very important junction. CoderZ integrates its curriculum theory and practice, so trainees can develop genuine solutions to genuine issues. CoderZ League played a specifically significant function in motivating trainees to state, “we will do this due to the fact that the entire world is participating, and we are being challenged to come up with real-life services.”

Wisley João Pereira, Executive Director of SESI, explains how CoderZ helps SESI to advance its future vision: “When we introduced the CoderZ platform and league, it was an extremely essential junction. CoderZ combines its curriculum theory and practice, so trainees can establish real options to genuine problems. CoderZ League played a specifically considerable role in encouraging students to state, “we will do this due to the fact that the whole world is participating, and we are being challenged to come up with real-life options.”

Erica Soares Tavares, instructor of the winning group, shares the effect made on her trainees: “It was a big surprise to get to the finals. The sensation for the trainees is valuable. Their individual skills and the technical competence, were likewise strengthening robotics in the school, robotics in SESI, in our nation.

In between October 2021 and January 2022, over 50 teams from across Brazil took part in the CoderZ League, a global virtual robotics competitors. All teams worked together to resolve obstacles and objectives, while the leading competitors advanced to the Brazilian playoffs. Team Takamassa Numuro, from SESI Crixás in Goiás (GO), advanced to the world champion which was relayed live to audiences from all over the world.

This is the second year that SESI is integrating CoderZ in 27 DRs across the country. As part of the application procedure, over 400 teachers were licensed to teach the CoderZ curriculum to over 80,000 students in between the 10th and 4th grades. Following the memorable success of group Takamassa Numuro, lots of trainees are now all set to contend in the 2022 season..

To find out more about CoderZ, click here.

During the world finals, SESIs trainees competed essentially with groups from USA, Ghana, Singapore, and Hong Kong– before ultimately winning the title of world champions for the CoderZ League Junior Division.

CoderZ is an online code-learning platform that uses 3D robotics to bring coding and STEM learning to life. Developed by computer programmers, robotics designers, scientists, engineers, gamers, instructors, and mathematicians, the company creates tech-based options that bring whats next in computer technology to schools everywhere. By mixing computational and important thinking with real-world analytical, CoderZ helps kids establish the skills theyll require beyond the class in a technology-driven future.

Katia Aparecida Marangon Barbosa, Technological Education Manager in SESI, sees a direct connection in between SESI students CoderZ experience and the future job market needs: “The skills the trainees establish of team effort and harmonizing, each one with their own differences, however with the capability to interact– this is a differential. Its a required ability in the market.”.

As part of the application process, over 400 teachers were licensed to teach the CoderZ curriculum to over 80,000 students in between the 10th and 4th grades.

eSchool Media personnel cover education innovation in all its elements– from legislation and lawsuits, to best practices, to lessons discovered and brand-new items. Released in March of 1998 as a month-to-month print and digital paper, eSchool Media offers the news and information required to assist K-20 decision-makers successfully utilize technology and innovation to change colleges and schools and attain their instructional objectives.

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