SESI Kids Win Big! SESI Crixas TEAM from Brazil Are CoderZ League Champions in the Global Virtual Coding & Robotics Competition

DERRY, N.H– Feb. 23, 2022– SESI, Brazils Social Service of Market (SESI), had a vision: To gear up the kids in their network of more than 400 schools in all 27 states with the technological abilities, understanding, and tools to end up being the leaders of tomorrow– the period of Market 4.0.

Erica Soares Tavares, instructor of the winning team, shares the effect made on her trainees: “It was a huge surprise to get to the finals. The sensation for the students is invaluable. Their personal skills and the technical competence, were likewise reinforcing robotics in the school, robotics in SESI, in our nation.

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As a leading school network in Brazil and Latin America, SESI carries out ingenious services to fulfill its vision. One of them is CoderZ, a gamified coding platform that makes it simple for anybody to discover, teach, and contend, using robotics to bring STEM to life!

In between October 2021 and January 2022, over 50 teams from throughout Brazil took part in the CoderZ League, a worldwide virtual robotics competition. All groups worked together to resolve difficulties and missions, while the leading competitors advanced to the Brazilian playoffs. Group Takamassa Numuro, from SESI Crixás in Goiás (GO), advanced to the world championship which was broadcast live to audiences from all over the world.

As part of the execution process, over 400 teachers were certified to teach the CoderZ curriculum to over 80,000 trainees between the 10th and 4th grades.

This is the second year that SESI is incorporating CoderZ in 27 DRs across the country. As part of the application procedure, over 400 teachers were licensed to teach the CoderZ curriculum to over 80,000 students between the 4th and 10th grades. Following the special success of group Takamassa Numuro, lots of students are now prepared to compete in the 2022 season..

To find out more about CoderZ, click on this link.

CoderZ is an online code-learning platform that uses 3D robotics to bring coding and STEM knowing to life. Produced by computer programmers, robotics developers, researchers, engineers, gamers, instructors, and mathematicians, the company develops tech-based services that bring whats next in computer technology to schools all over. By mixing computational and important thinking with real-world problem-solving, CoderZ assists kids establish the abilities theyll require beyond the classroom in a technology-driven future.

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Throughout the world finals, SESIs students contended essentially with teams from USA, Ghana, Singapore, and Hong Kong– before eventually winning the title of world champs for the CoderZ League Junior Division.

About CoderZ.

Katia Aparecida Marangon Barbosa, Technological Education Manager in SESI, sees a direct connection between SESI students CoderZ experience and the future task market requires: “The skills the students develop of team effort and harmonizing, each one with their own distinctions, however with the ability to collaborate– this is a differential. Its a needed ability in the market.”.

Wisley João Pereira, Executive Director of SESI, explains how CoderZ assists SESI to advance its future vision: “When we introduced the CoderZ platform and league, it was a very essential junction. CoderZ integrates its curriculum theory and practice, so trainees can develop genuine options to genuine problems. CoderZ League played an especially substantial function in motivating trainees to say, “we will do this because the whole world is participating, and we are being challenged to come up with real-life services.”

Between October 2021 and January 2022, over 50 teams from throughout Brazil got involved in the CoderZ League, an international virtual robotics competitors. Wisley João Pereira, Executive Director of SESI, describes how CoderZ assists SESI to advance its future vision: “When we introduced the CoderZ platform and league, it was a very crucial junction. CoderZ integrates its curriculum theory and practice, so trainees can establish real solutions to real problems. CoderZ League played an especially substantial function in encouraging trainees to say, “we will do this since the entire world is participating, and we are being challenged to come up with real-life options.”

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