SESI Kids Win Big! SESI Crixas TEAM from Brazil Are CoderZ League Champions in the Global Virtual Coding & Robotics Competition

As a prominent school network in Brazil and Latin America, SESI carries out ingenious services to meet its vision. Among them is CoderZ, a gamified coding platform that makes it simple for anybody to learn, teach, and complete, utilizing robots to bring STEM to life!

DERRY, N.H– Feb. 23, 2022– SESI, Brazils Social Service of Industry (SESI), had a vision: To equip the kids in their network of more than 400 schools in all 27 states with the technological abilities, knowledge, and tools to become the leaders of tomorrow– the age of Market 4.0.

About CoderZ.

As part of the application procedure, over 400 instructors were accredited to teach the CoderZ curriculum to over 80,000 trainees between the 10th and 4th grades.

Erica Soares Tavares, teacher of the winning team, shares the effect made on her trainees: “It was a huge surprise to get to the finals. The sensation for the trainees is valuable. Their personal abilities and the technical competence, were likewise enhancing robotics in the school, robotics in SESI, in our nation.

To read more about CoderZ, click on this link.

Between October 2021 and January 2022, over 50 groups from across Brazil got involved in the CoderZ League, a worldwide virtual robotics competitors. All teams collaborated to fix challenges and missions, while the leading competitors advanced to the Brazilian playoffs. Team Takamassa Numuro, from SESI Crixás in Goiás (GO), advanced to the world championship which was relayed live to audiences from all over the globe.

This is the 2nd year that SESI is incorporating CoderZ in 27 DRs throughout the nation. As part of the execution procedure, over 400 teachers were certified to teach the CoderZ curriculum to over 80,000 trainees between the 4th and 10th grades. Following the special success of team Takamassa Numuro, many trainees are now ready to compete in the 2022 season..

Wisley João Pereira, Executive Director of SESI, describes how CoderZ assists SESI to advance its future vision: “When we presented the CoderZ platform and league, it was a really crucial junction. CoderZ combines its curriculum theory and practice, so trainees can develop genuine options to genuine problems. CoderZ League played a particularly substantial function in motivating students to say, “we will do this because the entire world is participating, and we are being challenged to come up with real-life solutions.”

Katia Aparecida Marangon Barbosa, Technological Education Manager in SESI, sees a direct correlation in between SESI trainees CoderZ experience and the future job market requires: “The abilities the trainees establish of teamwork and harmonizing, each one with their own differences, but with the capability to interact– this is a differential. Its a required ability in the market.”.

Between October 2021 and January 2022, over 50 groups from across Brazil participated in the CoderZ League, an international virtual robotics competitors. Wisley João Pereira, Executive Director of SESI, explains how CoderZ assists SESI to advance its future vision: “When we introduced the CoderZ platform and league, it was an extremely crucial junction. CoderZ integrates its curriculum theory and practice, so students can establish genuine options to genuine issues. CoderZ League played a particularly significant role in encouraging students to state, “we will do this since the entire world is participating, and we are being challenged to come up with real-life options.”

CoderZ is an online code-learning platform that utilizes 3D robotics to bring coding and STEM knowing to life. Created by computer developers, robotics designers, researchers, engineers, players, instructors, and mathematicians, the business develops tech-based services that bring whats next in computer science to schools all over. By mixing computational and vital thinking with real-world analytical, CoderZ assists kids develop the abilities theyll require beyond the classroom in a technology-driven future.

eSchool Media personnel cover education innovation in all its elements– from legislation and litigation, to best practices, to lessons found out and new items. Very first published in March of 1998 as a month-to-month print and digital newspaper, eSchool Media provides the news and info necessary to assist K-20 decision-makers effectively utilize technology and development to change schools and colleges and accomplish their educational goals.

Most current posts by eSchool News Staff.
( see all).

Throughout the world finals, SESIs trainees contended virtually with groups from USA, Ghana, Singapore, and Hong Kong– before ultimately winning the title of world champions for the CoderZ League Junior Division.

You may also like...