SESI Kids Win Big! SESI Crixas TEAM from Brazil Are CoderZ League Champions in the Global Virtual Coding & Robotics Competition

As part of the implementation procedure, over 400 teachers were accredited to teach the CoderZ curriculum to over 80,000 students in between the 10th and 4th grades.

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In between October 2021 and January 2022, over 50 groups from throughout Brazil took part in the CoderZ League, an international virtual robotics competition. All teams collaborated to resolve obstacles and missions, while the leading rivals advanced to the Brazilian playoffs. Team Takamassa Numuro, from SESI Crixás in Goiás (GO), advanced to the world champion which was transmitted live to audiences from all over the globe.

CoderZ is an online code-learning platform that utilizes 3D robotics to bring coding and STEM learning to life. Produced by computer system developers, robotics designers, researchers, engineers, gamers, instructors, and mathematicians, the business develops tech-based options that bring whats next in computer system science to schools all over. By blending crucial and computational thinking with real-world analytical, CoderZ helps kids establish the skills theyll need beyond the class in a technology-driven future.

Erica Soares Tavares, teacher of the winning team, shares the effect made on her trainees: “It was a big surprise to get to the finals. The sensation for the students is priceless. Their personal abilities and the technical skills, were likewise enhancing robotics in the school, robotics in SESI, in our nation.

This is the second year that SESI is integrating CoderZ in 27 DRs throughout the country. As part of the implementation procedure, over 400 instructors were accredited to teach the CoderZ curriculum to over 80,000 trainees between the 10th and 4th grades. Following the momentous success of group Takamassa Numuro, many students are now prepared to compete in the 2022 season..

As a prominent school network in Brazil and Latin America, SESI executes ingenious services to meet its vision. Among them is CoderZ, a gamified coding platform that makes it easy for anybody to find out, teach, and compete, utilizing robots to bring STEM to life!

Throughout the world finals, SESIs students completed virtually with groups from USA, Ghana, Singapore, and Hong Kong– before eventually winning the title of world champions for the CoderZ League Junior Division.

About CoderZ.

DERRY, N.H– Feb. 23, 2022– SESI, Brazils Social Service of Market (SESI), had a vision: To equip the kids in their network of more than 400 schools in all 27 states with the technological abilities, knowledge, and tools to end up being the leaders of tomorrow– the age of Market 4.0.

To get more information about CoderZ, click here.

Wisley João Pereira, Executive Director of SESI, discusses how CoderZ assists SESI to advance its future vision: “When we presented the CoderZ platform and league, it was a really crucial junction. CoderZ integrates its curriculum theory and practice, so trainees can establish real services to genuine issues. CoderZ League played a particularly substantial function in motivating students to state, “we will do this since the whole world is taking part, and we are being challenged to come up with real-life solutions.”

Katia Aparecida Marangon Barbosa, Technological Education Manager in SESI, sees a direct correlation between SESI students CoderZ experience and the future task market requires: “The abilities the students develop of team effort and harmonizing, every one with their own distinctions, but with the ability to interact– this is a differential. Its a required skill in the market.”.

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In between October 2021 and January 2022, over 50 teams from across Brazil participated in the CoderZ League, a global virtual robotics competition. Wisley João Pereira, Executive Director of SESI, describes how CoderZ assists SESI to advance its future vision: “When we introduced the CoderZ platform and league, it was a really important junction. CoderZ integrates its curriculum theory and practice, so students can establish real options to genuine issues. CoderZ League played an especially considerable role in encouraging students to state, “we will do this since the entire world is participating, and we are being challenged to come up with real-life options.”

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