Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety
Osmo Projector App for Educators Reaches 100,000 Downloads
” In all my years teaching, Ive constantly sanitized my teaching tools as a STEAM teacher; from robots, to iPads and now my Osmo for Schools sets– this is a life saver for my trainees and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Includes South Carolina kindergarten instructor Keri Lewis, “I love how durable these pieces are. Being plastic, they have the ability to be cleaned up thoroughly in between uses without fear of harming the pieces.”.
” The whole world holds a mirror to each schools health standard and approaches of cleaning and disinfection– this is particularly real in class where several hands are touching various items every day,” says Richards. “Our plastic pieces are an exceptional academic tool, now made even much safer for class, and only teachers have access to them. Educators are so thrilled to have all-plastic pieces in their sets!”.
Osmo for Schools, a department of Tangible Play, Inc., focuses on building in-classroom use of Osmos award-winning educational systems. Osmo is used in more than 30,000 schools in North America.
” Its wonderful that the free download of Projector App presented many teachers to Osmo for the extremely first time, who were previously uninformed of the excellent range of educational items we provide,” states Richards..
Osmo for Schools, the instructional department of Tangible Play that promotes in-classroom usage of Osmos award-winning academic systems, commemorates its fifth anniversary March 30, 2021 and highlights current accomplishments. These include updating to plastic pieces in all its school bundles to preserve the greatest standards of classroom health, in addition to reaching 100,000 downloads of the Osmo Projector App planned for teachers, which helped grow Osmos community of active users..
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” Osmo for Schools started thanks to all the exceptionally passionate teachers across the U.S. and Canada who embraced Osmo as an academic device for class settings, promoting its use, so that schools and districts began to buy it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years teaching, Ive constantly sterilized my mentor tools as a STEAM instructor; from robotics, to iPads and now my Osmo for Schools sets– this is a life saver for my students and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the abrupt transition to virtual finding out one year earlier, Osmo reacted to teachers weeps for a more effective ways of engaging trainees in a virtual classroom, by providing Projector App. The app began as a free download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a division of Tangible Play, Inc., focuses on structure in-classroom usage of Osmos acclaimed academic systems.
All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.
About Osmo for Schools.
Projector App Reaches 100,000 Downloads.
These packages featuring all-plastic pieces are unique to Osmo for Schools, and teachers who previously purchased bundles with cardboard manipulatives can now purchase the plastic piece sets individually, with a 25-percent discount.
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In January 2021, Osmo for Schools upgraded all nine school packages to consist of plastic pieces across the board, replacing ones made of cardboard. This makes it much easier for schools to disinfect and tidy Osmos manipulatives, which are used in conjunction with Osmos innovation inside class, and allows schools to maintain the greatest standards of class hygiene. Osmo for Schools plastic pieces are long-lasting, simple to sanitize when using EPA-registered disinfectant spray, and dishwasher-safe..
Projector App employs an effective reflective AI technology that permits the camera to “see” the desktop in front of the screen and job an instructors real life text, notes and illustrations onto the screen, even 3-D models they hold in their hand, while being suitable with Zoom and other video conferencing innovations (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.
” Osmo for Schools began thanks to all the extremely enthusiastic instructors throughout the U.S. and Canada who adopted Osmo as an academic gadget for class settings, promoting its usage, so that districts and schools began to purchase it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo began our department by forming a sales team, a conference technique, plus a Classroom Kit for schools, which really took off.
Due to the unexpected shift to virtual finding out one year back, Osmo responded to instructors weeps for a more reliable ways of engaging trainees in a virtual classroom, by using Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Released in late March, the app is now being used by instructors of all levels (pre-K to university) throughout the country to make the virtual knowing environment more enjoyable, appealing, and similar to an actual class; it just recently reached 100,000 downloads, and assisted to grow Osmos community of active users..
Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, speaks about the success her teachers are having with virtual knowing, thanks to Osmo Projector App. “It enables teachers to provide the exact same quality lesson through virtual learning, as they would provide through in-person knowing at school,” says Argumaniz. “And it allows them to carry out small group lessons with extremely high quality photos so students feel like they are really beside the instructor.”.