Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Teachers Reaches 100,000 Downloads

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Due to the abrupt transition to virtual learning one year back, Osmo reacted to instructors cries for a more reliable ways of engaging students in a virtual class, by providing Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Released in late March, the app is now being utilized by instructors of all levels (pre-K to university) throughout the country to make the virtual learning environment more fun, appealing, and similar to an actual classroom; it just recently reached 100,000 downloads, and helped to grow Osmos community of active users..

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, speaks about the success her teachers are having with virtual learning, thanks to Osmo Projector App. “It enables teachers to provide the very same quality lesson through virtual learning, as they would provide through in-person learning at school,” says Argumaniz. “And it enables them to conduct little group lessons with really high quality photos so students feel like they are in fact beside the teacher.”.

In January 2021, Osmo for Schools updated all 9 school packages to include plastic pieces throughout the board, changing ones made from cardboard. This makes it simpler for schools to sanitize and tidy Osmos manipulatives, which are utilized in conjunction with Osmos innovation inside classrooms, and allows schools to preserve the greatest requirements of classroom health. Osmo for Schools plastic pieces are lasting, simple to sanitize when utilizing EPA-registered disinfectant spray, and dishwasher-safe..

Osmo for Schools, a division of Tangible Play, Inc., focuses on building in-classroom use of Osmos acclaimed instructional systems. Osmo is used in more than 30,000 schools in North America.

Projector App utilizes an effective reflective AI innovation that permits the video camera to “see” the desktop in front of the screen and task a teachers real life text, notes and illustrations onto the screen, even 3-D models they keep in their hand, while being compatible with Zoom and other video conferencing innovations (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

About Osmo for Schools.

” Osmo for Schools began thanks to all the extremely passionate teachers throughout the U.S. and Canada who embraced Osmo as an academic device for class settings, promoting its use, so that districts and schools began to buy it,” describes Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo began our department by forming a sales group, a conference method, plus a Classroom Kit for schools, which really took off.

” Its terrific that the complimentary download of Projector App introduced lots of instructors to Osmo for the really first time, who were previously unaware of the great variety of educational items we provide,” says Richards..

These bundles including all-plastic pieces are unique to Osmo for Schools, and educators who previously purchased packages with cardboard manipulatives can now purchase the plastic piece sets individually, with a 25-percent discount rate.

” The entire world holds a mirror to each schools hygiene requirement and methods of cleaning and disinfection– this is specifically true in class where a number of hands are touching different products every day,” says Richards. “Our plastic pieces are an excellent instructional tool, now made more secure for class, and only instructors have access to them. Educators are so fired up to have all-plastic pieces in their sets!”.

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

Projector App Reaches 100,000 Downloads.

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Osmo for Schools, the academic division of Tangible Play that promotes in-classroom usage of Osmos acclaimed instructional systems, commemorates its fifth anniversary March 30, 2021 and highlights recent accomplishments. These include upgrading to plastic pieces in all its school bundles to preserve the greatest requirements of classroom health, along with reaching 100,000 downloads of the Osmo Projector App meant for instructors, which helped grow Osmos community of active users..

” Osmo for Schools started thanks to all the exceptionally passionate teachers throughout the U.S. and Canada who adopted Osmo as an academic gadget for class settings, promoting its use, so that schools and districts began to acquire it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years mentor, Ive always sterilized my mentor tools as a STEAM instructor; from robots, to iPads and now my Osmo for Schools packages– this is a life saver for my students and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the unexpected shift to virtual finding out one year earlier, Osmo reacted to instructors sobs for a more effective means of engaging trainees in a virtual class, by using Projector App. The app started as a free download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a division of Tangible Play, Inc., focuses on structure in-classroom usage of Osmos award-winning academic systems.

” In all my years teaching, Ive constantly sterilized my teaching tools as a STEAM teacher; from robots, to iPads and now my Osmo for Schools kits– this is a life saver for my trainees and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Adds South Carolina kindergarten instructor Keri Lewis, “I enjoy how resilient these pieces are. Being plastic, they have the ability to be cleaned completely in between uses without fear of damaging the pieces.”.

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