Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Educators Reaches 100,000 Downloads

In January 2021, Osmo for Schools updated all nine school bundles to include plastic pieces throughout the board, replacing ones made of cardboard. This makes it much easier for schools to decontaminate and clean Osmos manipulatives, which are used in combination with Osmos technology inside classrooms, and enables schools to maintain the highest standards of class hygiene. Osmo for Schools plastic pieces are lasting, simple to sanitize when using EPA-registered disinfectant spray, and dishwasher-safe..

” In all my years mentor, Ive constantly sanitized my mentor tools as a STEAM teacher; from robots, to iPads and now my Osmo for Schools kits– this is a life saver for my trainees and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Adds South Carolina kindergarten teacher Keri Lewis, “I enjoy how long lasting these pieces are. Being plastic, they are able to be cleaned completely between usages without worry of damaging the pieces.”.

These packages including all-plastic pieces are unique to Osmo for Schools, and educators who previously acquired bundles with cardboard manipulatives can now buy the plastic piece sets separately, with a 25-percent discount rate.

” The entire world holds a mirror to each schools hygiene requirement and methods of cleansing and disinfection– this is specifically real in classrooms where numerous hands are touching different items every day,” states Richards. “Our plastic pieces are an exceptional academic tool, now made even safer for class, and only instructors have access to them. Educators are so excited to have all-plastic pieces in their sets!”.

Osmo for Schools, a department of Tangible Play, Inc., concentrates on structure in-classroom use of Osmos acclaimed instructional systems. Using proprietary AI technology, these systems assist instructors foster partnership, communication, imagination, critical thinking, and increased engagement in knowing, in trainees. Osmo is used in more than 30,000 schools in North America. Tangible Play is headquartered in Palo Alto, California. To learn more about Osmo for Schools and its products, go to schools.playosmo.com..

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” Its terrific that the complimentary download of Projector App presented numerous teachers to Osmo for the really very first time, who were previously uninformed of the fantastic range of educational items we offer,” states Richards..

” Osmo for Schools started thanks to all the incredibly enthusiastic teachers across the U.S. and Canada who embraced Osmo as an instructional gadget for class settings, promoting its usage, so that schools and districts started to purchase it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo began our department by forming a sales group, a conference strategy, plus a Classroom Kit for schools, which actually took off. Its come a long method considering that!” The division now has 15 sales and seeking advice from executives who work under Richards, provides nine various learning system bundles, and deals with countless school districts.

Projector App uses an effective reflective AI technology that enables the electronic camera to “see” the desktop in front of the screen and job an instructors genuine world text, notes and illustrations onto the screen, even 3-D models they hold in their hand, while being suitable with Zoom and other video conferencing technologies (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

eSchool Media staff cover education innovation in all its aspects– from legislation and litigation, to finest practices, to lessons learned and new products. Very first released in March of 1998 as a month-to-month print and digital newspaper, eSchool Media offers the news and information necessary to assist K-20 decision-makers successfully utilize innovation and innovation to change schools and colleges and attain their educational goals.

Osmo for Schools, the instructional department of Tangible Play that promotes in-classroom usage of Osmos acclaimed educational systems, commemorates its fifth anniversary March 30, 2021 and highlights current achievements. These consist of updating to plastic pieces in all its school packages to preserve the greatest requirements of class health, together with reaching 100,000 downloads of the Osmo Projector App planned for instructors, which assisted grow Osmos neighborhood of active users..

” Osmo for Schools began thanks to all the extremely passionate instructors across the U.S. and Canada who embraced Osmo as an educational gadget for class settings, promoting its usage, so that districts and schools started to acquire it,” discusses Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years mentor, Ive always sterilized my mentor tools as a STEAM instructor; from robotics, to iPads and now my Osmo for Schools sets– this is a life saver for my students and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the sudden shift to virtual learning one year earlier, Osmo reacted to instructors weeps for a more reliable methods of engaging students in a virtual classroom, by providing Projector App. The app began as a free download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a division of Tangible Play, Inc., focuses on building in-classroom use of Osmos award-winning instructional systems.

About Osmo for Schools.

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, speaks about the success her teachers are having with virtual knowing, thanks to Osmo Projector App. “It allows teachers to deliver the exact same quality lesson through virtual knowing, as they would deliver through in-person learning at school,” says Argumaniz. “And it enables them to perform small group lessons with really high quality photos so trainees feel like they are really next to the instructor.”.

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

Due to the unexpected shift to virtual learning one year earlier, Osmo responded to instructors sobs for a more efficient methods of engaging trainees in a virtual classroom, by providing Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Launched in late March, the app is now being utilized by teachers of all levels (pre-K to university) across the country to make the virtual knowing environment more enjoyable, appealing, and similar to a real class; it just recently reached 100,000 downloads, and helped to grow Osmos community of active users..

Projector App Reaches 100,000 Downloads.

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