Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Teachers Reaches 100,000 Downloads

Due to the unexpected transition to virtual learning one year earlier, Osmo responded to instructors weeps for a more efficient means of engaging trainees in a virtual classroom, by using Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Released in late March, the app is now being used by teachers of all levels (pre-K to university) throughout the nation to make the virtual knowing environment more enjoyable, appealing, and similar to an actual class; it recently reached 100,000 downloads, and assisted to grow Osmos community of active users..

” In all my years mentor, Ive always sterilized my mentor tools as a STEAM instructor; from robots, to iPads and now my Osmo for Schools packages– this is a life saver for my students and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Adds South Carolina kindergarten instructor Keri Lewis, “I like how long lasting these pieces are. Being plastic, they have the ability to be cleaned up thoroughly in between uses without worry of harming the pieces.”.

These bundles including all-plastic pieces are unique to Osmo for Schools, and teachers who previously bought bundles with cardboard manipulatives can now purchase the plastic piece sets individually, with a 25-percent discount.

” Osmo for Schools began thanks to all the incredibly enthusiastic teachers across the U.S. and Canada who adopted Osmo as an academic device for classroom settings, promoting its usage, so that schools and districts started to purchase it,” discusses Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo began our division by forming a sales team, a conference strategy, plus a Classroom Kit for schools, which truly took off. Its come a long way given that!” The division now has 15 sales and speaking with executives who work under Richards, offers 9 various learning system bundles, and deals with countless school districts.

About Osmo for Schools.

Osmo for Schools, a division of Tangible Play, Inc., focuses on building in-classroom usage of Osmos award-winning academic systems. Osmo is utilized in more than 30,000 schools in North America.

” Its terrific that the totally free download of Projector App presented many instructors to Osmo for the very first time, who were previously uninformed of the fantastic variety of instructional products we use,” states Richards..

Osmo for Schools, the educational department of Tangible Play that promotes in-classroom usage of Osmos acclaimed educational systems, commemorates its fifth anniversary March 30, 2021 and highlights recent achievements. These consist of upgrading to plastic pieces in all its school packages to keep the greatest requirements of class hygiene, together with reaching 100,000 downloads of the Osmo Projector App planned for instructors, which helped grow Osmos community of active users..

” The whole world holds a mirror to each schools hygiene requirement and methods of cleansing and disinfection– this is especially real in classrooms where a number of hands are touching different items every day,” says Richards. “Our plastic pieces are an exceptional instructional tool, now made more secure for class, and just teachers have access to them. Teachers are so excited to have all-plastic pieces in their sets!”.

In January 2021, Osmo for Schools upgraded all 9 school bundles to include plastic pieces across the board, changing ones made of cardboard. This makes it simpler for schools to decontaminate and tidy Osmos manipulatives, which are used in conjunction with Osmos innovation inside classrooms, and enables schools to maintain the greatest standards of class health. Osmo for Schools plastic pieces are long-lasting, easy to sterilize when utilizing EPA-registered disinfectant spray, and dishwasher-safe..

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, speaks about the success her teachers are having with virtual learning, thanks to Osmo Projector App. “It allows instructors to deliver the same quality lesson through virtual learning, as they would deliver through in-person learning at school,” says Argumaniz. “And it allows them to perform little group lessons with very high quality images so students feel like they are actually beside the teacher.”.

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

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Projector App Reaches 100,000 Downloads.

Projector App employs a powerful reflective AI innovation that allows the electronic camera to “see” the desktop in front of the screen and job an instructors real life text, notes and illustrations onto the screen, even 3-D models they keep in their hand, while being suitable with Zoom and other video conferencing innovations (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

eSchool Media staff cover education innovation in all its aspects– from legislation and litigation, to finest practices, to lessons learned and new products. Published in March of 1998 as a monthly print and digital paper, eSchool Media supplies the news and info necessary to assist K-20 decision-makers effectively use technology and innovation to change schools and colleges and attain their instructional goals.

” Osmo for Schools began thanks to all the exceptionally enthusiastic teachers across the U.S. and Canada who adopted Osmo as an educational gadget for class settings, promoting its use, so that districts and schools began to buy it,” describes Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years teaching, Ive constantly sterilized my teaching tools as a STEAM teacher; from robots, to iPads and now my Osmo for Schools packages– this is a life saver for my trainees and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the sudden shift to virtual finding out one year earlier, Osmo reacted to instructors sobs for a more efficient means of engaging students in a virtual classroom, by providing Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a division of Tangible Play, Inc., focuses on building in-classroom use of Osmos acclaimed academic systems.

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