Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Teachers Reaches 100,000 Downloads

Osmo for Schools, a department of Tangible Play, Inc., focuses on structure in-classroom use of Osmos acclaimed educational systems. Using exclusive AI innovation, these systems help instructors foster collaboration, communication, creativity, important thinking, and increased engagement in learning, in trainees. Osmo is utilized in more than 30,000 schools in North America. Tangible Play is headquartered in Palo Alto, California. For additional information about Osmo for Schools and its products, see schools.playosmo.com..

These packages featuring all-plastic pieces are special to Osmo for Schools, and teachers who previously bought bundles with cardboard manipulatives can now purchase the plastic piece sets separately, with a 25-percent discount.

Due to the sudden transition to virtual finding out one year back, Osmo reacted to teachers sobs for a more efficient ways of engaging students in a virtual class, by using Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Introduced in late March, the app is now being utilized by teachers of all levels (pre-K to university) across the country to make the virtual learning environment more fun, appealing, and similar to an actual classroom; it recently reached 100,000 downloads, and helped to grow Osmos neighborhood of active users..

Projector App Reaches 100,000 Downloads.

Most current posts by eSchool News Staff.
( see all).

About Osmo for Schools.

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

” The entire world holds a mirror to each schools hygiene standard and approaches of cleaning and disinfection– this is specifically true in class where several hands are touching various items every day,” says Richards. “Our plastic pieces are an outstanding educational tool, now made even much safer for class, and only teachers have access to them. Teachers are so thrilled to have all-plastic pieces in their sets!”.

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, discusses the success her instructors are having with virtual knowing, thanks to Osmo Projector App. “It permits teachers to provide the exact same quality lesson through virtual learning, as they would deliver through in-person learning at school,” says Argumaniz. “And it permits them to conduct little group lessons with extremely high quality photos so students seem like they are really next to the instructor.”.

” Osmo for Schools started thanks to all the exceptionally enthusiastic instructors across the U.S. and Canada who adopted Osmo as an educational gadget for class settings, promoting its use, so that schools and districts began to acquire it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo began our division by forming a sales group, a conference technique, plus a Classroom Kit for schools, which really took off.

” In all my years teaching, Ive constantly sanitized my teaching tools as a STEAM instructor; from robots, to iPads and now my Osmo for Schools packages– this is a life saver for my students and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Adds South Carolina kindergarten instructor Keri Lewis, “I like how long lasting these pieces are. Being plastic, they have the ability to be cleaned thoroughly in between uses without fear of damaging the pieces.”.

” Its wonderful that the free download of Projector App introduced numerous teachers to Osmo for the very first time, who were formerly unaware of the excellent range of academic products we provide,” says Richards..

In January 2021, Osmo for Schools upgraded all 9 school packages to consist of plastic pieces across the board, changing ones made from cardboard. This makes it easier for schools to decontaminate and tidy Osmos manipulatives, which are used in combination with Osmos technology inside classrooms, and permits schools to maintain the highest standards of classroom health. Osmo for Schools plastic pieces are long-lasting, easy to sanitize when using EPA-registered disinfectant spray, and dishwasher-safe..

Projector App utilizes a powerful reflective AI technology that permits the electronic camera to “see” the desktop in front of the screen and job an instructors genuine world text, notes and illustrations onto the screen, even 3-D models they keep in their hand, while working with Zoom and other video conferencing innovations (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

” Osmo for Schools started thanks to all the incredibly passionate teachers across the U.S. and Canada who adopted Osmo as an instructional gadget for classroom settings, promoting its use, so that districts and schools started to buy it,” discusses Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years mentor, Ive always sterilized my mentor tools as a STEAM instructor; from robotics, to iPads and now my Osmo for Schools sets– this is a life saver for my trainees and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the unexpected transition to virtual learning one year back, Osmo responded to teachers weeps for a more reliable methods of engaging students in a virtual classroom, by using Projector App. The app began as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a division of Tangible Play, Inc., focuses on building in-classroom usage of Osmos acclaimed educational systems.

eSchool Media staff cover education innovation in all its elements– from legislation and litigation, to best practices, to lessons found out and brand-new items. Released in March of 1998 as a month-to-month print and digital paper, eSchool Media offers the news and information necessary to assist K-20 decision-makers successfully use technology and development to transform schools and colleges and attain their academic objectives.

Osmo for Schools, the educational department of Tangible Play that promotes in-classroom use of Osmos acclaimed instructional systems, celebrates its fifth anniversary March 30, 2021 and highlights recent accomplishments. These consist of updating to plastic pieces in all its school packages to preserve the highest standards of class hygiene, together with reaching 100,000 downloads of the Osmo Projector App planned for instructors, which assisted grow Osmos neighborhood of active users..

You may also like...