Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Teachers Reaches 100,000 Downloads

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Due to the abrupt transition to virtual learning one year earlier, Osmo reacted to teachers cries for a more efficient ways of engaging trainees in a virtual class, by providing Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Released in late March, the app is now being utilized by teachers of all levels (pre-K to university) across the nation to make the virtual learning environment more fun, appealing, and similar to an actual class; it recently reached 100,000 downloads, and assisted to grow Osmos neighborhood of active users..

” In all my years mentor, Ive always sterilized my mentor tools as a STEAM teacher; from robotics, to iPads and now my Osmo for Schools sets– this is a life saver for my students and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Adds South Carolina kindergarten instructor Keri Lewis, “I enjoy how resilient these pieces are. Being plastic, they have the ability to be cleaned up thoroughly between uses without fear of damaging the pieces.”.

” Osmo for Schools started thanks to all the extremely enthusiastic teachers across the U.S. and Canada who embraced Osmo as an educational device for class settings, promoting its use, so that schools and districts began to acquire it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo started our department by forming a sales group, a conference technique, plus a Classroom Kit for schools, which really took off.

” The entire world holds a mirror to each schools health standard and techniques of cleaning and disinfection– this is specifically true in classrooms where several hands are touching different items every day,” says Richards. “Our plastic pieces are an excellent academic tool, now made even more secure for classrooms, and just teachers have access to them. Teachers are so ecstatic to have all-plastic pieces in their sets!”.

Projector App Reaches 100,000 Downloads.

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

Osmo for Schools, a department of Tangible Play, Inc., focuses on building in-classroom usage of Osmos award-winning academic systems. Osmo is used in more than 30,000 schools in North America.

Osmo for Schools, the educational division of Tangible Play that promotes in-classroom usage of Osmos acclaimed instructional systems, celebrates its fifth anniversary March 30, 2021 and highlights recent accomplishments. These include upgrading to plastic pieces in all its school packages to keep the highest requirements of classroom hygiene, together with reaching 100,000 downloads of the Osmo Projector App planned for instructors, which assisted grow Osmos neighborhood of active users..

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, speaks about the success her teachers are having with virtual knowing, thanks to Osmo Projector App. “It permits teachers to provide the exact same quality lesson through virtual learning, as they would provide through in-person learning at school,” states Argumaniz. “And it allows them to carry out little group lessons with really high quality photos so students seem like they are actually next to the instructor.”.

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In January 2021, Osmo for Schools updated all 9 school bundles to consist of plastic pieces throughout the board, changing ones made from cardboard. This makes it simpler for schools to sanitize and clean Osmos manipulatives, which are utilized in combination with Osmos technology inside classrooms, and enables schools to keep the greatest standards of class health. Osmo for Schools plastic pieces are lasting, easy to sanitize when utilizing EPA-registered disinfectant spray, and dishwasher-safe..

” Osmo for Schools started thanks to all the extremely passionate instructors across the U.S. and Canada who adopted Osmo as an instructional gadget for classroom settings, promoting its usage, so that schools and districts began to acquire it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years teaching, Ive always sterilized my teaching tools as a STEAM instructor; from robots, to iPads and now my Osmo for Schools kits– this is a life saver for my students and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the sudden transition to virtual learning one year back, Osmo responded to teachers cries for a more efficient methods of engaging trainees in a virtual class, by using Projector App. The app began as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a department of Tangible Play, Inc., focuses on building in-classroom usage of Osmos award-winning academic systems.

” Its terrific that the totally free download of Projector App presented numerous instructors to Osmo for the really very first time, who were previously uninformed of the great range of educational products we provide,” says Richards..

Projector App employs an effective reflective AI innovation that allows the electronic camera to “see” the desktop in front of the screen and project an instructors real life text, notes and illustrations onto the screen, even 3-D designs they hold in their hand, while being suitable with Zoom and other video conferencing technologies (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

These packages featuring all-plastic pieces are special to Osmo for Schools, and teachers who previously acquired packages with cardboard manipulatives can now buy the plastic piece sets separately, with a 25-percent discount.

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