Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Teachers Reaches 100,000 Downloads

Projector App Reaches 100,000 Downloads.

” The entire world holds a mirror to each schools health requirement and techniques of cleaning and disinfection– this is specifically real in class where a number of hands are touching different products every day,” says Richards. “Our plastic pieces are an outstanding academic tool, now made even more secure for classrooms, and just teachers have access to them. Teachers are so thrilled to have all-plastic pieces in their sets!”.

” Osmo for Schools began thanks to all the incredibly passionate instructors across the U.S. and Canada who adopted Osmo as an instructional device for classroom settings, promoting its use, so that schools and districts started to purchase it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo started our department by forming a sales group, a conference technique, plus a Classroom Kit for schools, which truly took off.

Osmo for Schools, the instructional department of Tangible Play that promotes in-classroom use of Osmos acclaimed instructional systems, celebrates its 5th anniversary March 30, 2021 and highlights current accomplishments. These consist of updating to plastic pieces in all its school packages to keep the highest requirements of class hygiene, together with reaching 100,000 downloads of the Osmo Projector App intended for teachers, which helped grow Osmos neighborhood of active users..

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, speaks about the success her instructors are having with virtual knowing, thanks to Osmo Projector App. “It allows teachers to deliver the exact same quality lesson through virtual knowing, as they would deliver through in-person knowing at school,” says Argumaniz. “And it allows them to carry out little group lessons with really high quality images so trainees seem like they are in fact next to the teacher.”.

” In all my years mentor, Ive constantly sanitized my mentor tools as a STEAM teacher; from robots, to iPads and now my Osmo for Schools packages– this is a life saver for my trainees and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Includes South Carolina kindergarten instructor Keri Lewis, “I love how long lasting these pieces are. Being plastic, they are able to be cleaned up thoroughly between usages without worry of harming the pieces.”.

Osmo for Schools, a division of Tangible Play, Inc., focuses on structure in-classroom use of Osmos award-winning educational systems. Utilizing proprietary AI technology, these systems assist teachers foster collaboration, interaction, imagination, vital thinking, and increased engagement in knowing, in students. Osmo is utilized in more than 30,000 schools in North America. Concrete Play is headquartered in Palo Alto, California. For more details about Osmo for Schools and its products, visit schools.playosmo.com..

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” Osmo for Schools began thanks to all the incredibly passionate teachers across the U.S. and Canada who embraced Osmo as an academic gadget for classroom settings, promoting its usage, so that districts and schools began to acquire it,” discusses Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years mentor, Ive always sanitized my mentor tools as a STEAM instructor; from robots, to iPads and now my Osmo for Schools sets– this is a life saver for my students and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the unexpected transition to virtual discovering one year back, Osmo responded to instructors sobs for a more effective methods of engaging trainees in a virtual classroom, by using Projector App. The app began as a free download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a department of Tangible Play, Inc., focuses on structure in-classroom usage of Osmos acclaimed academic systems.

These bundles featuring all-plastic pieces are special to Osmo for Schools, and educators who formerly purchased packages with cardboard manipulatives can now buy the plastic piece sets individually, with a 25-percent discount rate.

Due to the sudden shift to virtual discovering one year ago, Osmo reacted to instructors cries for a more efficient ways of engaging students in a virtual classroom, by using Projector App. The app started as a free download to all thanks to Osmo Cares, the charitable arm of Osmo. Released in late March, the app is now being used by teachers of all levels (pre-K to university) throughout the nation to make the virtual knowing environment more fun, appealing, and similar to a real classroom; it just recently reached 100,000 downloads, and helped to grow Osmos community of active users..

” Its wonderful that the free download of Projector App introduced lots of teachers to Osmo for the very first time, who were formerly uninformed of the fantastic variety of academic items we provide,” states Richards..

About Osmo for Schools.

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

In January 2021, Osmo for Schools upgraded all nine school packages to consist of plastic pieces across the board, changing ones made of cardboard. This makes it simpler for schools to sanitize and clean Osmos manipulatives, which are used in conjunction with Osmos technology inside classrooms, and permits schools to preserve the highest requirements of classroom hygiene. Osmo for Schools plastic pieces are lasting, easy to sanitize when utilizing EPA-registered disinfectant spray, and dishwasher-safe..

eSchool Media staff cover education technology in all its aspects– from legislation and lawsuits, to finest practices, to lessons discovered and new items. First released in March of 1998 as a monthly print and digital paper, eSchool Media supplies the news and details essential to help K-20 decision-makers successfully use innovation and development to transform colleges and schools and attain their educational objectives.

Projector App uses a powerful reflective AI technology that allows the cam to “see” the desktop in front of the screen and job a teachers real life text, notes and drawings onto the screen, even 3-D models they keep in their hand, while being suitable with Zoom and other video conferencing innovations (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

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