Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Educators Reaches 100,000 Downloads

These packages including all-plastic pieces are unique to Osmo for Schools, and educators who formerly purchased bundles with cardboard manipulatives can now buy the plastic piece sets individually, with a 25-percent discount rate.

” Osmo for Schools began thanks to all the incredibly passionate teachers throughout the U.S. and Canada who embraced Osmo as an instructional device for classroom settings, promoting its use, so that schools and districts began to purchase it,” describes Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years mentor, Ive constantly sterilized my teaching tools as a STEAM instructor; from robots, to iPads and now my Osmo for Schools sets– this is a life saver for my trainees and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the sudden shift to virtual learning one year ago, Osmo reacted to teachers cries for a more effective ways of engaging students in a virtual classroom, by offering Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a department of Tangible Play, Inc., focuses on structure in-classroom use of Osmos acclaimed academic systems.

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” The entire world holds a mirror to each schools hygiene standard and approaches of cleansing and disinfection– this is specifically real in class where several hands are touching different products every day,” states Richards. “Our plastic pieces are an excellent educational tool, now made even safer for class, and just teachers have access to them. Teachers are so thrilled to have all-plastic pieces in their sets!”.

” Its wonderful that the complimentary download of Projector App presented numerous teachers to Osmo for the really first time, who were formerly unaware of the excellent variety of academic items we provide,” says Richards..

Osmo for Schools, the educational division of Tangible Play that promotes in-classroom usage of Osmos acclaimed instructional systems, celebrates its fifth anniversary March 30, 2021 and highlights current achievements. These consist of upgrading to plastic pieces in all its school bundles to keep the greatest requirements of classroom health, together with reaching 100,000 downloads of the Osmo Projector App meant for teachers, which assisted grow Osmos community of active users..

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

” Osmo for Schools started thanks to all the incredibly passionate teachers across the U.S. and Canada who embraced Osmo as an academic device for class settings, promoting its use, so that schools and districts started to acquire it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo began our department by forming a sales group, a conference strategy, plus a Classroom Kit for schools, which actually took off.

In January 2021, Osmo for Schools upgraded all 9 school bundles to include plastic pieces throughout the board, changing ones made of cardboard. This makes it easier for schools to sanitize and tidy Osmos manipulatives, which are used in conjunction with Osmos innovation inside classrooms, and allows schools to keep the highest requirements of classroom hygiene. Osmo for Schools plastic pieces are long-lasting, simple to sterilize when utilizing EPA-registered disinfectant spray, and dishwasher-safe..

Projector App uses an effective reflective AI innovation that permits the electronic camera to “see” the desktop in front of the screen and project a teachers real life text, notes and illustrations onto the screen, even 3-D designs they keep in their hand, while being compatible with Zoom and other video conferencing technologies (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

About Osmo for Schools.

” In all my years mentor, Ive always sterilized my teaching tools as a STEAM teacher; from robotics, to iPads and now my Osmo for Schools packages– this is a life saver for my trainees and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Includes South Carolina kindergarten instructor Keri Lewis, “I like how resilient these pieces are. Being plastic, they are able to be cleaned up thoroughly between usages without worry of damaging the pieces.”.

Osmo for Schools, a department of Tangible Play, Inc., focuses on building in-classroom usage of Osmos award-winning academic systems. Using proprietary AI innovation, these systems assist instructors foster partnership, communication, creativity, important thinking, and increased engagement in learning, in trainees. Osmo is utilized in more than 30,000 schools in North America. Tangible Play is headquartered in Palo Alto, California. For more details about Osmo for Schools and its products, go to schools.playosmo.com..

Due to the abrupt shift to virtual finding out one year ago, Osmo reacted to instructors cries for a more effective means of engaging students in a virtual class, by using Projector App. The app started as a free download to all thanks to Osmo Cares, the charitable arm of Osmo. Introduced in late March, the app is now being utilized by teachers of all levels (pre-K to university) across the country to make the virtual knowing environment more fun, appealing, and similar to an actual class; it just recently reached 100,000 downloads, and helped to grow Osmos community of active users..

eSchool Media staff cover education innovation in all its aspects– from legislation and lawsuits, to best practices, to lessons found out and new products. First published in March of 1998 as a regular monthly print and digital newspaper, eSchool Media offers the news and info required to help K-20 decision-makers effectively utilize innovation and development to transform colleges and schools and attain their educational goals.

Projector App Reaches 100,000 Downloads.

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, discusses the success her teachers are having with virtual knowing, thanks to Osmo Projector App. “It enables teachers to provide the same quality lesson through virtual knowing, as they would provide through in-person learning at school,” states Argumaniz. “And it enables them to perform small group lessons with really high quality images so students seem like they are in fact beside the instructor.”.

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