Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Teachers Reaches 100,000 Downloads

Due to the sudden transition to virtual discovering one year ago, Osmo reacted to instructors cries for a more effective means of engaging trainees in a virtual classroom, by offering Projector App. The app started as a free download to all thanks to Osmo Cares, the charitable arm of Osmo. Launched in late March, the app is now being utilized by instructors of all levels (pre-K to university) throughout the nation to make the virtual learning environment more fun, appealing, and similar to an actual class; it just recently reached 100,000 downloads, and helped to grow Osmos community of active users..

” Its wonderful that the complimentary download of Projector App presented numerous instructors to Osmo for the really very first time, who were previously uninformed of the fantastic variety of academic products we use,” says Richards..

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

” In all my years mentor, Ive always sanitized my teaching tools as a STEAM instructor; from robots, to iPads and now my Osmo for Schools sets– this is a life saver for my students and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Adds South Carolina kindergarten teacher Keri Lewis, “I like how resilient these pieces are. Being plastic, they have the ability to be cleaned completely between uses without worry of damaging the pieces.”.

Osmo for Schools, a division of Tangible Play, Inc., concentrates on building in-classroom use of Osmos award-winning academic systems. Using exclusive AI technology, these systems assist instructors foster partnership, interaction, creativity, vital thinking, and increased engagement in knowing, in students. Osmo is used in more than 30,000 schools in North America. Tangible Play is headquartered in Palo Alto, California. For more details about Osmo for Schools and its products, check out schools.playosmo.com..

About Osmo for Schools.

” The whole world holds a mirror to each schools health requirement and approaches of cleansing and disinfection– this is especially real in class where several hands are touching different items every day,” says Richards. “Our plastic pieces are an excellent educational tool, now made even more secure for class, and just instructors have access to them. Educators are so ecstatic to have all-plastic pieces in their sets!”.

Projector App Reaches 100,000 Downloads.

These bundles featuring all-plastic pieces are exclusive to Osmo for Schools, and educators who previously purchased bundles with cardboard manipulatives can now purchase the plastic piece sets independently, with a 25-percent discount rate.

” Osmo for Schools began thanks to all the extremely enthusiastic teachers across the U.S. and Canada who adopted Osmo as an educational gadget for classroom settings, promoting its use, so that districts and schools began to buy it,” describes Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo started our department by forming a sales team, a conference strategy, plus a Classroom Kit for schools, which actually took off.

Osmo for Schools, the academic department of Tangible Play that promotes in-classroom usage of Osmos award-winning academic systems, commemorates its 5th anniversary March 30, 2021 and highlights current achievements. These consist of updating to plastic pieces in all its school bundles to preserve the greatest requirements of class health, in addition to reaching 100,000 downloads of the Osmo Projector App meant for teachers, which assisted grow Osmos community of active users..

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, discusses the success her teachers are having with virtual learning, thanks to Osmo Projector App. “It enables teachers to provide the very same quality lesson through virtual knowing, as they would deliver through in-person knowing at school,” says Argumaniz. “And it permits them to carry out small group lessons with extremely high quality photos so trainees seem like they are really next to the instructor.”.

In January 2021, Osmo for Schools updated all nine school packages to include plastic pieces across the board, changing ones made from cardboard. This makes it simpler for schools to disinfect and clean Osmos manipulatives, which are used in conjunction with Osmos technology inside classrooms, and enables schools to keep the greatest requirements of classroom health. Osmo for Schools plastic pieces are long-lasting, easy to sanitize when using EPA-registered disinfectant spray, and dishwasher-safe..

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” Osmo for Schools began thanks to all the exceptionally enthusiastic teachers throughout the U.S. and Canada who adopted Osmo as an academic gadget for class settings, promoting its usage, so that districts and schools began to acquire it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years mentor, Ive constantly sterilized my mentor tools as a STEAM teacher; from robotics, to iPads and now my Osmo for Schools packages– this is a life saver for my students and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the unexpected transition to virtual discovering one year earlier, Osmo reacted to teachers sobs for a more effective means of engaging trainees in a virtual classroom, by offering Projector App. The app began as a free download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a division of Tangible Play, Inc., focuses on structure in-classroom use of Osmos acclaimed academic systems.

Projector App uses a powerful reflective AI technology that allows the electronic camera to “see” the desktop in front of the screen and task a teachers real life text, notes and illustrations onto the screen, even 3-D designs they keep in their hand, while working with Zoom and other video conferencing innovations (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

eSchool Media staff cover education innovation in all its elements– from legislation and litigation, to best practices, to lessons discovered and brand-new products. Published in March of 1998 as a month-to-month print and digital paper, eSchool Media provides the news and information needed to help K-20 decision-makers effectively utilize technology and development to transform schools and colleges and attain their educational objectives.

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