Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Educators Reaches 100,000 Downloads

Projector App employs a powerful reflective AI innovation that enables the video camera to “see” the desktop in front of the screen and task an instructors real world text, notes and illustrations onto the screen, even 3-D designs they keep in their hand, while working with Zoom and other video conferencing innovations (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

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” Its wonderful that the totally free download of Projector App presented many instructors to Osmo for the very first time, who were previously unaware of the excellent variety of instructional products we use,” says Richards..

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

These bundles including all-plastic pieces are exclusive to Osmo for Schools, and teachers who formerly bought bundles with cardboard manipulatives can now buy the plastic piece sets independently, with a 25-percent discount rate.

” The entire world holds a mirror to each schools hygiene requirement and methods of cleansing and disinfection– this is especially true in class where several hands are touching different products every day,” says Richards. “Our plastic pieces are an exceptional academic tool, now made even more secure for class, and just instructors have access to them. Teachers are so excited to have all-plastic pieces in their sets!”.

Due to the abrupt transition to virtual finding out one year earlier, Osmo responded to instructors sobs for a more effective ways of engaging students in a virtual class, by using Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Introduced in late March, the app is now being used by teachers of all levels (pre-K to university) throughout the nation to make the virtual knowing environment more enjoyable, appealing, and similar to an actual classroom; it just recently reached 100,000 downloads, and helped to grow Osmos community of active users..

Osmo for Schools, the academic department of Tangible Play that promotes in-classroom usage of Osmos acclaimed educational systems, celebrates its 5th anniversary March 30, 2021 and highlights recent achievements. These include upgrading to plastic pieces in all its school packages to keep the highest standards of class health, in addition to reaching 100,000 downloads of the Osmo Projector App planned for instructors, which assisted grow Osmos community of active users..

” In all my years teaching, Ive constantly sanitized my mentor tools as a STEAM teacher; from robots, to iPads and now my Osmo for Schools sets– this is a life saver for my trainees and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Includes South Carolina kindergarten teacher Keri Lewis, “I love how long lasting these pieces are. Being plastic, they have the ability to be cleaned thoroughly in between usages without fear of harming the pieces.”.

In January 2021, Osmo for Schools upgraded all 9 school bundles to consist of plastic pieces across the board, changing ones made from cardboard. This makes it simpler for schools to decontaminate and tidy Osmos manipulatives, which are used in combination with Osmos technology inside class, and permits schools to maintain the highest requirements of classroom health. Osmo for Schools plastic pieces are lasting, simple to sterilize when utilizing EPA-registered disinfectant spray, and dishwasher-safe..

Osmo for Schools, a department of Tangible Play, Inc., concentrates on building in-classroom use of Osmos award-winning instructional systems. Using exclusive AI innovation, these systems help instructors foster cooperation, interaction, imagination, vital thinking, and increased engagement in learning, in students. Osmo is used in more than 30,000 schools in North America. Concrete Play is headquartered in Palo Alto, California. For more details about Osmo for Schools and its items, visit schools.playosmo.com..

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, speaks about the success her instructors are having with virtual knowing, thanks to Osmo Projector App. “It allows teachers to provide the exact same quality lesson through virtual knowing, as they would provide through in-person learning at school,” says Argumaniz. “And it permits them to carry out little group lessons with extremely high quality pictures so trainees feel like they are really next to the teacher.”.

” Osmo for Schools began thanks to all the incredibly passionate instructors throughout the U.S. and Canada who embraced Osmo as an academic gadget for classroom settings, promoting its usage, so that districts and schools started to buy it,” discusses Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo started our division by forming a sales group, a conference method, plus a Classroom Kit for schools, which actually took off.

” Osmo for Schools started thanks to all the extremely enthusiastic teachers throughout the U.S. and Canada who adopted Osmo as an instructional device for classroom settings, promoting its use, so that schools and districts began to acquire it,” discusses Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years teaching, Ive always sanitized my mentor tools as a STEAM teacher; from robots, to iPads and now my Osmo for Schools sets– this is a life saver for my students and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the sudden shift to virtual learning one year ago, Osmo responded to teachers cries for a more efficient means of engaging trainees in a virtual class, by providing Projector App. The app started as a complimentary download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a division of Tangible Play, Inc., focuses on structure in-classroom usage of Osmos award-winning academic systems.

Projector App Reaches 100,000 Downloads.

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