If Not You, Then Who? Children’s Book Series Launches Classroom Program Encouraging Students To Explore The World Of Inventions And Inventors

Each of the If Not You, Then Who books showcases how Inventors and innovations can come from anywhere, how inventions fix daily problems and the number of our most enduring creations were in fact developed by mishap.

DALLAS (October 1, 2021)– If Not You, Then Who?, the popular book series for early and grade school children, has released an academic curriculum for teachers created to introduce the vast world of inventions and creators through history to modern times into the class..

To further broaden the educational objective of the book series, If Not You, Then Who? The guide aligns the If Not You, Then Who?

” As children read the If Not You books and get involved in the classroom program, they will discover why they should aspire to develop, and how developers remember of the issues individuals face in their every day lives and help solve them through creativity and development. Through the book series and curriculum, children will be motivated to start their own journey of creation and work to assist build a much better world,” said Laura Ploss, Director of Education for If Not You, Then Who?.

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” Stats show that over 3.5 million STEM jobs will need to be staffed by 2025 which number will continue to grow. The If Not You, Then Who?series and the Young Inventors Club motivate trainees at a young age to explore how things work and how they can improve efficiency and provide options to real-world problems, creating an engaged STEM workforce for the future,” included Ploss.

The Educators Guide also supplies book-specific lesson plans featuring project-based activities challenging students to identify and research problems, brainstorm solutions and develop special products. At the exact same time, The Young Inventors Club uses monthly obstacles that will strengthen these newly gotten abilities while trainees have a good time developing their own creations..

eSchool Media staff cover education technology in all its elements– from legislation and lawsuits, to finest practices, to lessons discovered and brand-new items. Very first published in March of 1998 as a monthly print and digital paper, eSchool Media offers the news and info needed to help K-20 decision-makers successfully use innovation and development to transform schools and colleges and attain their instructional goals.

how developers excel at identifying and framing issues.
how they see issues from several angles and viewpoints.
how creators enlist the assistance and point of view of others underscoring the value of team effort.
how creators develop prototypes from readily available products.
how developers discover the very best methods to communicate their inventions to the world..

To further expand the academic objective of the book series, If Not You, Then Who? The guide aligns the If Not You, Then Who?

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