Osmo For Schools Celebrates Five Years and Upgrades to Plastic Manipulatives in School Bundles for Classroom Hygiene & Safety

Osmo Projector App for Educators Reaches 100,000 Downloads

” Osmo for Schools started thanks to all the extremely enthusiastic teachers throughout the U.S. and Canada who adopted Osmo as an instructional gadget for class settings, promoting its usage, so that schools and districts started to purchase it,” explains Jan Richards, head of education sales and marketing at Osmo for Schools.” In all my years teaching, Ive constantly sanitized my mentor tools as a STEAM instructor; from robotics, to iPads and now my Osmo for Schools kits– this is a life saver for my trainees and myself,” says Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Due to the unexpected shift to virtual finding out one year ago, Osmo reacted to teachers weeps for a more effective ways of engaging trainees in a virtual classroom, by using Projector App. The app started as a totally free download to all thanks to Osmo Cares, the charitable arm of Osmo. Osmo for Schools, a division of Tangible Play, Inc., focuses on building in-classroom use of Osmos award-winning educational systems.

All Learning System Bundles Upgraded To Plastic Manipulatives for Effective Sanitization.

Carol Argumaniz, Assistant Principal at Lillie Jackson Early Childhood Center in Lewisville, Texas, discusses the success her instructors are having with virtual learning, thanks to Osmo Projector App. “It enables instructors to provide the exact same quality lesson through virtual knowing, as they would provide through in-person knowing at school,” says Argumaniz. “And it enables them to perform small group lessons with very high quality images so students seem like they are in fact beside the teacher.”.

Projector App utilizes a powerful reflective AI technology that allows the electronic camera to “see” the desktop in front of the screen and task an instructors real life text, notes and illustrations onto the screen, even 3-D designs they keep in their hand, while working with Zoom and other video conferencing innovations (video). Projector App is the 2020 recipient of EdTech Breakthrough Awards “eLearning Innovation of the Year.”.

Osmo for Schools, the educational department of Tangible Play that promotes in-classroom usage of Osmos acclaimed educational systems, celebrates its 5th anniversary March 30, 2021 and highlights recent achievements. These consist of updating to plastic pieces in all its school bundles to maintain the highest standards of classroom hygiene, along with reaching 100,000 downloads of the Osmo Projector App intended for instructors, which helped grow Osmos neighborhood of active users..

In January 2021, Osmo for Schools upgraded all 9 school packages to include plastic pieces throughout the board, replacing ones made from cardboard. This makes it simpler for schools to sanitize and clean Osmos manipulatives, which are used in conjunction with Osmos technology inside classrooms, and allows schools to maintain the highest requirements of class hygiene. Osmo for Schools plastic pieces are long-lasting, simple to sterilize when using EPA-registered disinfectant spray, and dishwasher-safe..

” Its terrific that the free download of Projector App introduced numerous teachers to Osmo for the extremely first time, who were formerly uninformed of the excellent range of educational items we offer,” says Richards..

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These bundles featuring all-plastic pieces are unique to Osmo for Schools, and educators who previously acquired bundles with cardboard manipulatives can now buy the plastic piece sets individually, with a 25-percent discount rate.

Projector App Reaches 100,000 Downloads.

” Osmo for Schools began thanks to all the extremely enthusiastic teachers throughout the U.S. and Canada who embraced Osmo as an educational gadget for classroom settings, promoting its usage, so that schools and districts began to purchase it,” discusses Jan Richards, head of education sales and marketing at Osmo for Schools. “In early 2016, Osmo started our department by forming a sales group, a conference technique, plus a Classroom Kit for schools, which actually took off.

Osmo for Schools, a division of Tangible Play, Inc., focuses on structure in-classroom use of Osmos award-winning instructional systems. Using exclusive AI innovation, these systems assist instructors foster cooperation, interaction, imagination, important thinking, and increased engagement in knowing, in students. Osmo is used in more than 30,000 schools in North America. Concrete Play is headquartered in Palo Alto, California. For more details about Osmo for Schools and its products, visit schools.playosmo.com..

” The whole world holds a mirror to each schools hygiene standard and methods of cleansing and disinfection– this is particularly true in class where several hands are touching different items every day,” says Richards. “Our plastic pieces are an excellent instructional tool, now made even much safer for classrooms, and just teachers have access to them. Educators are so thrilled to have all-plastic pieces in their sets!”.

About Osmo for Schools.

” In all my years teaching, Ive constantly sterilized my teaching tools as a STEAM teacher; from robotics, to iPads and now my Osmo for Schools packages– this is a life saver for my students and myself,” states Frances Amato Dominguez, Ed Tech Model and STEAM Teacher in New York. Adds South Carolina kindergarten teacher Keri Lewis, “I like how long lasting these pieces are. Being plastic, they are able to be cleaned completely in between uses without fear of harming the pieces.”.

Due to the abrupt transition to virtual learning one year back, Osmo responded to teachers weeps for a more effective ways of engaging students in a virtual class, by offering Projector App. The app began as a totally free download to all thanks to Osmo Cares, the charitable arm of Osmo. Introduced in late March, the app is now being utilized by instructors of all levels (pre-K to university) across the country to make the virtual learning environment more enjoyable, appealing, and similar to an actual class; it recently reached 100,000 downloads, and assisted to grow Osmos community of active users..

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